While it may feel jarring initially, this split serves a purpose.įinal Fantasy XV revels in small little moments that make its characters feel real. The second half focuses almost entirely on linear story segments that lead up to an explosive ending. The first focuses on the open-world road trip where you travel around the world of Eos. Rather infamously, FFXV is split into two major halves. With this setup Noctis heads out on a lengthy road trip to get to his wedding, accompanied by his three closest friends and vassals. In a bid to make peace with the militaristic Niflheim Empire, Noctis agrees to an arranged marriage with Lunafreya Nox Fleuret, the princess of one of the Empire’s vassal states.
It ends up in one of the most unforgettable experiences the series has to offer, one that wouldn’t be what it is without its quirks and flaws.įFXV tells the story of Noctis Lucis Caelum, the young prince of the flourishing country Insomnia. FFXV is a bit of a baffling game, disjointed and messy in some ways, but wildly ambitious and utterly charming in others.
In 2016, after nearly a decade of tumultuous development and rebooting, Final Fantasy XV tackled the idea of a “fantasy road trip,” and did it with gusto. Road trips aren’t a common theme in video games, as it’s often difficult to match the scope of what a real location-hopping trip would entail.